From the creative mind of Dylan Barry comes the totally unique Selfie: Sisters of the Amniotic Lens. This game re-defines the phrase ‘cult gaming’.
The endless, halcyon days of “Nauseous pines” summer of love are over, the travellers and minstrels, dreamers and drug dealers have gone.
It is now 198X, you wake up in a very bad situation. You were the “Sisters of the amniotic lens” and now it’s time to face what you did to the minds of the naive all those years ago.
Turn off your mind, relax and float down stream, it IS dying
- Story driven non-game with space exploration elements dealing with the dangers of the radicalization of the vulnerable.
- Engage with other peoples deepest and darkest pleas in deep and meaningful retro-future play-by-mail mmo/social network.
- The most advanced fly A.I. of all time utilizing not only there random state but stable route calculating sense of smell.
- “Mix tape” of music by the award winning No-wave/industrial and avant-folk siren Jarboe.
- Quantum physics, metaphysics and retro-future tech combine to immerse you in a nightmare world.
- Concept and story by the TIGA award nominated Dylan Barry
- Full suite of 198X teletext by award winning artist Dan Farrimond (ITAF, British Tate)
- Additional art and lucid dream exploration by Isaac
- Guest starring psychonaught sirens Neurosoup (Krystle Cole) Christina Martine and introducing Christine Brookes
- Special guest appearances by members of the Rail Slave Games community and Jarboe herself.
- Paid air drops!!!, with a twist, we will find your bottles randomly and #bless you with real world money.”
Title: Selfie: Sisters of the Amniotic Lens
Developer: Rail Slave Games
Players: Single Player
Genre: Adventure, Casual, Indie, Massively Multiplayer, Simulation
Steam Tags: Indie / Action / Stealth / Horror / Sci-fi
Release Date: Out today, 8 May 2015
SRP: $4.99 / £3.99 / 4,99€
For all media enquiries regarding Selfie: Sisters of the Amniotic Lens, please contact Dave Clark at Kiss (email@example.com).
About Rail Slave Games
Rail Slave Games started around a year ago after the chance meeting of trainee Christian Teacher Dylan Barry (art/music/design) and digital artist Dan Farrimond (art). An immediate bond was formed through their shared love of the British 1980s Teletext aesthetic and Amstrad cpc/home computer memories.
Rail Slave Games have previously released the critically acclaimed NPPD Rush The Milk of Ultra Violet and Uriel’s Chasm (finalist in the 2014 TIGA Awards) – both for PC.